It is the TRYING TIMES in Johnny's house, and he is escaping from his parents' arguments by playing video games on his Pineapple. He has played Megasteroids, Galactic Thrusters, and now he's playing Only You can save MANKIND. One day Johnny is firing missiles and throwing bananas at ScreeWees when suddenly, he gets a mysterious message. It says, "WE WISH TO TAlKKKK!!!" Are the aliens...ALIVE? Then Johnny has a dream about them and realizes that whenever he dreams, he goes into GAME SPACE. The ScreeWee Captain talks to Johnny and informs him that he will lead them across the border of Game Space and back to their home planet! The ScreeWee fleet is heading deep into Game Space, so the players are finding it difficult to find them, but what if they get wiped out by those people who leave their computers on for 30000000 hours?? Johnny will have to get the help of Kirsty, a very experienced and evil gamer who wants to win everything. But will she help the ScreeWee? Or will she just blast them to pieces? ONLY YOU CAN SAVE MANKIND was very entertaining and witty and was EXCITING at the end. But the theme was hard to find.
Only You Can Save Mankind (Johnny Maxwell Trilogy)
By Terry Pratchett
|Interest Level||Reading Level||Reading A-Z||ATOS||Word Count|
|Grades 4 - 8||Grade 4||n/a||3.9||38738|
The alien spaceship is in his sights. His finger is on the Fire button. Johnny Maxwell is about to set the new high score on the computer game Only You Can Save Mankind.
We wish to talk.
The aliens aren't supposed to surrender -- they're supposed to die! Now what is Johnny going to do with a fleet of alien prisoners who know their rights under the international rules of war and are demanding safe-conduct? It's hard enough trying to save Mankind from the Galactic Hordes. It's even harder trying to save the Galactic Hordes from Mankind.
But it's just a game, isn't it? Isn't it?
Master storyteller Terry Pratchett leaves readers breathless -- with laughter, and with suspense -- in a reality-bending tale of virtual heroism.