Arianwyn has flunked her witch's assessment: She's doomed. Declared an apprentice and sent to the town of Lull in disgrace, she may never become a real witch-- much to the glee of her arch-rival, Gimma.
But remote Lull is not as boring as it seems. Strange things are sighted in the woods, a dangerous infestation of hex creeps throughout the town, and a mysterious magical visitor arrives with his eye on her.
With every spirit banished, creature helped, and spell cast, Arianwyn starts to get the hang of being a witch--even if she's only an apprentice. But the worst still lies ahead. For a sinister darkness has begun to haunt her spells, and there may be much more at stake than just her pride . . . for Arianwyn and the entire land.